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Basic Techniques in Computer Graphics


Semester:

WS 2022

Type:

Lecture

Lecturer:

Credits:

ECTS 6 (V3/Ü2)

Contact:

cg1@cs.rwth-aachen.de
Note: This page is for a course from a previous semester.
Find a list of current courses on the Teaching page.
Course Dates:

Type

Date

Room

Lecture Tuesdays, 10:30 AH V
Tutorial Tuesdays, 12:30 AH I
Lecture Thursdays, 10:30 AH V

Organization

  • The first lecture will be on Tuesday, October 18, at 10:30am in AH V.
  • The first tutorial is on Tuesday, October 25, at 12:30 in AH I.
  • The room for all Thursday lectures has been changed to AH V.

Contents

  • Geometry Representations
    • Polygonal Meshes
    • Volumetric Representations
    • Point Clouds
    • Free-Form Curves and Surfaces
    • Voronoi Diagrams
    • 3D Transformations
    • Spatial Optimization Structures
  • Perspective
    • Projections
    • Vanishing Points
  • Rendering Pipeline
    • Clipping
    • Polygon Triangulation
    • Rasterization
  • Global Illumination
    • Visibility Problem
    • Shadow Computation
    • Ray Tracing
    • Radiosity
  • Textures
  • Light and Shadow
  • Colors

Literature

  • Preliminary Lecture Notes (Part 1) (These do not cover the entire lecture! Download only accessible from within the RWTH network)
  • Preliminary Lecture Notes (Part 2) (Only parts of this are relevant for this lecture! Download only accessible from within the RWTH network)
  • Tomas Akenine-Möller et al.: Real-Time Rendering (3rd Edition). Taylor & Francis, 2008.
  • Alan Watt: 3D Computer Graphics (3rd Edition). Addison-Wesley, 1993.

Virtual Machine for Programming Assignments

For the rare case that your system does not meet the requirements to run our programming assignments, we prepared a virtual machine for you as a fallback. Please only use the machine as a last resort, since it has very limited performance! (OpenGL will be emulated in software.)

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